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Spaceship Landing on Earth


Game Programmer and Designer

I'm an accomplished Game Programmer and Game Designer who recently capped off his final year at UC Santa Cruz with numerous awards. In gathering my experience in Unity and Unreal Engine, I've earned a reputation for my programming prowess and stern work ethic. I'm also known to be prone to explore every aspect of the game making process, from texture design to foley work.

My most recent projects are Wacktory and Robits.

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