ZACK LAWRENCE
Here the players are seen getting overwhelmed.
Here the players are seen getting overwhelmed.
Made with
Summary
Gooey Castle is a couch co-op game where players of three types work together to defend their castle and their queen from an onslaught of enemy slimes, but there's a catch. In this co-op game, only one player may play at a time. This bulk of this game was initially created in 48 hours as part of a game jam. Since then, some work has gone into polishing it up for a soon-to-be-submitted steam release.
Primary Contributions
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Foley work to capture all sounds
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Used Reaper to make finished effects
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Implementated and balanced sounds
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Created Job System, Health System, Stations and in game currency.
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Created Meteor Showers and Fire
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Optimized wall code, player code, game mode code, etc.
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Tetris-style randomizer component
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General debug work
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Played crucial role in design discussions, keeping game in scope in an aim to be simple but fun.
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Made many of the design decisions
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Tweaked game based on playtests