ZACK LAWRENCE
Here the player can be seen attaching arms to and customizing a robot.
Here the player can be seen attaching arms to and customizing a robot.
Made with
Summary
Robits is an educational programming game centered around creating robot AI to solve a series of combat challenges. It boasts a visual programming system that allows players to design their own programs while picking up on elementary programming concepts like control flow. I acted as the Second-In-Command Programmer on this project, spending most of my time creating underlying systems, polishing the code, and working directly with other programmers to speed up their workflow.
Primary Contributions
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Overhaul of Visual Programming System(mostly in the back-end)
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Modular Tutorial System
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Nearly every tutorial step
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Player State Machine
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Multiple Camera Systems
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User Interface Programming
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Wall Fade mechanic
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Numerous in game code pieces including IF, isClose, lowHealth, etc
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Overhauled multiple robot parts
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Quality of life additions to programming system/UI
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Tutored other programmers
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Profiling and optimizations
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Debugged any and all code
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Wrote in game dialogue
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Personally coordinated with VA and Concept Artist
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Vending Machine Easter Egg
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And more